Recent happenings…

So, haven’t made a post for a while, figured could post what’s been going on lately.

Obviously, Portal 2 was released, played through it a couple of times, enjoyed the story, music and gameplay the game presents. Could’ve had more advanced/challenging puzzles though.

Shown here are the Co-Op characters, P-Body and Atlas, plus GlaDOS.

The Co-Op is pretty fun, although sadly, Portal 2 basing on the fun and enjoyment that comes in solving the puzzles, wears of rather quickly due to you remembering the puzzles. The game itself does feel like a true sequel though, atleast mostly. There are some things amiss, like less surfaces you can place portals on, and, like I earlier mentioned, the puzzles felt less challenging. There are a lot of good things in the game though. the music/sound design is a good example, employing valve’s earlier used “modular” music style, also found in Left 4 Dead and it’s sequel.

I do like the style of the old Aperture Science

There's just something really awesome about the retro style.

The overall feel of the music feels exactly right for the areas, and giving off strong vibes in the right spots. There’s also a lot of new gameplay elements, the gels probably being the funniest. All in all, it’s a very good game, more than probably my most favorite game from valve so far. The ending is satisfying and the Co-Op brings something refreshing and humorous into the game.

I’ve also worked on the CAWS, albeit pretty slowly. I’m not that good with making textures, so this is pretty much the best I can do

CAWS textures (not the best looking textures)

Also been working on small stuff for Galactopticon, fixing stuff and so on. Here’s the current thread on Facepunch about the mod; Click here

Other than that, pretty normal. Weather’s finally warming here in the North, so expect possible pictures of Finland or something, I dunno.

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