Archive for games

Opinion: The Future of Modding with Paid Mods

Posted in LT_Commander's Stuff, Rants with tags , , , , , , , on April 24, 2015 by ltcom

Rarely have I felt so passionate about a subject like this.

Game mods, for me, have been my primary source of creative output since I was 10 years old – I’ll be turning 27 this November. I’ve been modding dozens of games for as long as most up and coming modders in my primary community have been alive. I have a library of public releases dating back to 2003 that have garnered a traceable number of over half a million downloads, I suspect though, that since this number only accounts for downloads in the last three or so years, I’ve likely hit well over a million people that have downloaded something I have made. If you account for derivative works or media that others have created that used my content as a cornerstone, that number is truly uncountable. I’ve never directly made a penny from any of this. I’ve never asked for donations, and I recently started fulfilling private contracts using my reputation to make legitimate original content for projects – even then, I held to the right to free public distribution when I could. This year, I moved into the sphere of Indie dev as an environment artist, and I don’t plan on stopping now.

Does it bother me that I never made a dime off of my years of work and contributions? No. Would I like to have gotten paid for my efforts? Well I’m not going to say no… if there’s money on the table, I’m not going to just leave it there. That said, I don’t think I would be half the artist I am today if my main goal was to make money. Allow me to extrapolate how I see modding communities split up as a result of paid mods, and why this would have made me quit a long time ago.

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FAMAS F1 WIP and other stuff.

Posted in 3d models/textures, Nirrti's Stuff, Rants with tags , , , on August 20, 2011 by Nirrti

Haven’t posted here awhile, so here’s some catching up.

First of all, been modeling a FAMAS F1 for my portfolio this week. Here’s the current WIP of it, as you can see, not much left now.


I’ve also got to play WH40k: Space Marine demo early since everyone who pre-purchased it on steam got early access to it. Here’s both missions on youtube. For some reason in the first one there’s a black/unrendered spot at 9:39-9:43, and I just didn’t want to rerender the whole video since that would’ve taken too long.

I’m also very eagerly waiting for Red Orchestra: Heroes of Stalingrad DDE beta, which should start any day now. Gotta thank a friend of mine (Jekko) for generously getting me both of those games though. And for BF3, well, I was very happy and interested and joyful about it at first, but after participating in the alpha and the recent news about it, can’t say I’m so happy about it anymore.

The BF3 alpha had some infuriating features that felt unnecessary and out of place for a Battlefield game, although it indeed was pretty fun and intense in some places. And while I don’t really play TF2 anymore, I recently took part in a contest at gamebanana, and got in shared third place with this entry.

Anyways, that’s pretty much all from me, been doing this and that and being bored and lazy as always.