Archive for Quixel

Substantial by Design

Posted in 3d models/textures, LT_Commander's Stuff with tags , , , , , , on March 20, 2015 by ltcom

I took a few extra days I had off recently to work on exploring new tools, specifically Substance Designer (4). In this post, I’ll be talking about my first time experiences with it and directly contrasting it to my experiences with the¬†Quixel Suite. My end target was¬†Marmoset Toolbag 2, if only for general testing.


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